![]() The original kickstand also only had one viable angle at which it could stand. There was no doubt that the original Switch’s kickstand was next to worthless it was flimsy and could snap off at the drop of a hat, and we brutally knocked it in our review. We’ve all made fun of the fact that one of the major features of the OLED Switch is an improved kickstand. That kickstand Photo: Russ Frushtick/Polygon On the OLED Model, it’s about half that, which means you don’t feel like you’re carrying this large black frame around whenever you’re playing a game.Īnd even though the new Switch model does not actually increase the resolution at all, its larger screen makes it a bit easier to see some games that have small text or icons (like the just-released Diablo 2 remake) when playing in handheld mode. On the launch model, the bezel is three-quarters of an inch on the sides and a half-inch on the top and bottom. This is partly to do with the literal screen size, but also because the OLED Model greatly reduces the width of the original Switch’s bezels. I could play a game like Metroid Dread and feel more immersed than I had before. When testing the OLED Model in handheld mode, the jump in screen size made it feel like the action on the screen was taking up far more of my field of vision than on a normal Switch or Switch Lite. I found the screen size boost to be even more impactful than the color improvements brought by the OLED screen. And as with the color difference, I definitely did. As with the color difference, I had doubts I would even notice. This seems like a weirdly small figure, almost to the point of being unnecessary. ![]() ![]() In addition to delivering improved blacks and colors, the OLED Model’s screen is also 13% larger than that of the original Switch, jumping from 6.2 inches to 7 inches. The bigger screen Photo: Russ Frushtick/Polygon ![]() But if you’re the sort of person who focuses on visual fidelity, you’ll be amazed at just how much color data is lost on a non-OLED screen. Is it so much better that I’d suggest tossing your existing Switch into the ocean? Heck no. On an LCD screen, moments like this would have something closer to a dark gray appearance, but on the OLED Switch, the screen becomes a void, with an occasional bright laser blast breaking through the darkness. There are moments in Metroid Dread when the screen is almost entirely black, and all that’s visible are glowing bits of Samus’ armor. The OLED struts its stuff best in areas of high contrast. Metroid Dread reaches new heights by offering no mercy Pikmin stand out among the lush green of an apocalypse as they sprint to their deaths. Mario’s classic red cap pops dramatically in the middle of a kart race or while zooming across Lake Lamode. The colors on the OLED Switch’s screen are much more vibrant and striking. I’m not obsessive when it comes to screen quality, and I was initially concerned that the difference between LCD and OLED would be insignificant. It’s the predictable star of the show here, but it’s also an improvement that’s hard to properly convey. Let’s start with the easiest point of comparison: The OLED screen is a gorgeous upgrade when compared to the LCD screens of the standard Switch and Switch Lite. That leaves us with the Nintendo Switch OLED Model, a console enhancement we’ve been using for the last week that feels like a half-measure, yet still manages to offer some clear improvements over its predecessor. Notably absent in that announcement: any mention of improved system specs or 4K output. The new Switch would have a larger OLED screen, improved speakers, more internal storage, and a better kickstand. In July, when Nintendo dropped the news about its next Switch model, it didn’t quite match the rumors or expectations. Finally, Nintendo was going to update its ambitious hybrid console with some additional get-up-and-go. Then the rumors started, reaching a frenzy earlier this year, following reports that Nintendo would soon announce a 4K-capable Switch model. Since then, there have been calls for an enhanced version of the Switch that could tackle more intensive games and deliver higher performance. Soon, though, the luxury of playing a major console game on the go was no longer enough. But that was fine, because thanks to the Switch, we could play The Legend of Zelda: Breath of the Wild on the subway. ![]() In terms of raw horsepower, it was far from cutting edge the PlayStation 4 and Xbox One ran circles around it. Even when the Nintendo Switch launched in 2017, it was a dinosaur. ![]()
0 Comments
Leave a Reply. |